If your characters get captured, one way to move things along is to be so annoying that the captors just want to be rid of you. If you do this in a game, you have the added opportunity of making your GM so annoyed that they decide to have the captors let you go.
aurilee writes:
Commentary by memnarch (who has not seen the movie)
Well, what good is a Wookiee elocution trick if you can't use it? Interesting that they've got a neck chain on Chewie already. That's either standard issue for capturing beings, which is disturbing, or it's something that was already prepped for capturing the heroes, which means the knights somehow knew where they were. Neither of those bode well for the success of escape in the dilapidated spaceship, which will likely be by the skin of Threepio's teeth.
So will Rey get back to the ship in time to try and escape? Or will she end up getting captured as well to try to keep the party from being split too much. I could see either as something Pete could go for, but for the movie, this feels more like a loss of a friend and a plot device. That will lead to the next part of the movie where getting Chewie and the keyblade back is the short-term goal. Just heading off to Kimchi and hoping for the best would make no sense at all, even from a "we don't know where the plot is going" point of view. But there was the whole Willy Wonka tunnel trip with the hyperjump, so...... no guarantees that won't happen.